TomatoMC Server Rules

Play fair, respect the community and help us keep TomatoMC welcoming.

Community Rules

These rules apply across the website, Discord and the entire TomatoMC network.

1

Be respectful

Harassment, discrimination, threats and targeted toxicity are not tolerated.

2

Keep content appropriate

Do not share harmful, explicit, deceptive or disruptive content.

Network-wide Rules

These rules apply on Velocity, Lobby, Survival, Minigames, Java and Bedrock.

1

Respect players and staff

No harassment, hate speech, threats, doxxing, sexual content, impersonation or deliberate disruption. Follow reasonable staff instructions and use support tickets for disputes.

2

Play fairly

No hacked clients, macros, autoclickers, x-ray, packet abuse, unauthorized automation or exploiting bugs. Report serious exploits privately; do not demonstrate or share them publicly.

3

Accounts, chat and advertising

Do not evade punishments with alternate accounts, spam, mislead players, advertise unrelated servers, expose private information or abuse usernames, skins, signs, books and builds.

Gameplay Rules

Keep every game mode fair, competitive and enjoyable.

1

No cheating

Modified clients, macros, exploits and unfair advantages are prohibited.

2

Protect the network

Do not abuse bugs. Report them privately through a support ticket.

Survival & GriefPrevention

Survival includes claims, economy, auctions, shops, warps, mcMMO, crates and player trading.

1

Claims and trust

Do not claim around another build, trap a player with claims, block public routes/resources or use claim boundaries to harass. Trusting someone gives them access: choose trusted players carefully. Unclaimed or inactive builds are not automatically free to grief; ask staff when ownership is disputed.

2

Economy, shops and auctions

No scams, misleading item names/lore, deceptive prices, payment chargebacks, duplication, laundering exploited items or coordinated market manipulation. Honour clearly agreed trades; staff may use logs to investigate.

3

Farms, warps and PvP

Farms must not cause sustained lag or bypass anti-AFK rules. No unsafe or deceptive player warps, teleport traps, forced PvP, death traps near RTP destinations, or building intended to crash clients. Staff may require oversized farms to be reduced.

4

Rewards, crates and progression

Do not exploit BattlePass challenges, daily rewards, crates, coinflip, mcMMO, spawners, airdrops or alternate accounts to claim unintended rewards. Report duplicate or incorrect payouts before using or trading them.

Velocity Proxy Rules

Rules for joining, routing, identity and network access across Java and Bedrock.

1

Network access and identity

Do not evade bans, bypass queues or authentication, abuse alternate accounts, spoof identities, probe backend addresses, flood connections or interfere with Velocity, Geyser or Floodgate routing.

Lobby Server Rules

Rules for the hub players enter before choosing a game server.

1

Keep the entry point usable

Do not spam server selectors, exploit lobby movement/cosmetics, obstruct events, evade queues or attempt to overload the proxy, lobby or authentication flow.

Minigames & Islands

Fair-play rules for competitive games and BentoBox-style island modes.

1

Competitive integrity

No cross-teaming where prohibited, boosting, win trading, leaving to avoid outcomes, map exploits, forbidden mods or sharing hidden game information. Use only intended game mechanics.

2

Island cooperation

Island owners are responsible for invitations and trust. Do not steal, destroy or lock out teammates, exploit generators, duplicate island items or use alternate accounts to bypass island limits.